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Text-based Storyboard — Board Brief

Kit 26 · Board Brief · deliverable · designed and built by I Wayan Usada — instructional design portfolio

Design premise

A text-based storyboard, written before any code: every scene is a decision with a consequence, not a slide. The plan below is the build contract — scene count, interaction logic, feedback placement and the debrief arc.

Scene plan

#SceneOn screenThe learner decidesRight pathTempting pathConsequence shown
1Twelve cards on the table12 evidence cards, 5-slot limit visibleselect cards5 cards, each mapped to the claimhoards 'just in case' cardsthe one-pager renders cluttered; the executive reads none of it
2The claim register3 register options: wrong mechanism / decision-ready / inventory non-claimcommit a claimdecision-ready claim with mechanism namedinventory summary dressed as a claimregister names the mechanism error in the debrief
3The trade-off frame3 frames: visible cost / win-win myth / appendix-hiddenchoose the framevisible frame with the cost statedwin-win myth (the flattering lie)debrief shows how each frame reads from the board seat
4The rendered one-pagerassembled brief as the executive sees itself-reviewfifteen-minute read holdsdefends the clutterscoring replays the board member's fifteen minutes, minute by minute

Retry design

Card selection is re-editable until commit; after commit, the debrief is the only path back.

Debrief plan

Debrief scores the claim mechanism, the card-claim trace and the trade-off frame — the rewarded mechanism is named, not just the score.

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