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long-goodbye · deliverable

Text-based Storyboard — The Long Goodbye

Kit 15 · The Long Goodbye · deliverable · designed and built by I Wayan Usada — instructional design portfolio

Design premise

A text-based storyboard, written before any code: every scene is a decision with a consequence, not a slide. The plan below is the build contract — scene count, interaction logic, feedback placement and the debrief arc.

Scene plan

#SceneOn screenThe learner decidesRight pathTempting pathConsequence shown
1Waiting for the childrenshe waits at the door for children who grown decades agocorrect / deflect / joinjoin + exit: 'they must be late — tell me about them on the walk'corrects: 'your children are grown'anatomy panel: the correction was true and abandoned her; the join gives the feeling a destination
2The accusationshe accuses a caregiver of stealing a purse that is hiddenargue / search / joinjoin: search together for the purse — the worry is the clientargues the factsthe joint search resolves the worry without a verdict
3The old songshe sings a song from her working years, mid-taskredirect / join / ignorejoin: finish the verse, then the task togetherredirects to the task sheetanatomy: the song was the connection; the task survived longer when it joined
4The evening fogshe asks for her mother at sundownlie / correct / joinjoin with an honest exit: window, tea, the evening walklies: 'she's coming tomorrow'debrief names the debate: where validation ends and deception begins — honestly

Retry design

Moments replay from the ward door; each replay shows the anatomy of the chosen response: emotion, fact, exit.

Debrief plan

Debrief scores the single lens — joined or abandoned — per moment, and names the therapeutic debate honestly.

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